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Animating Inanimate Objects: 𝘊𝘢𝘭𝘭 𝘔𝘦 𝘉𝘺 𝘠𝘰𝘶𝘳 𝘕𝘢𝘮𝘦 Dance Scene

This is a short animation in which I 3D Modeled, Textured, Rigged, and Animated using Maya, zBrush, Substance, and Adobe Premier. This animation is replicating the overall emotion and style of the 𝘊𝘢𝘭𝘭 𝘔𝘦 𝘉𝘺 𝘠𝘰𝘶𝘳 𝘕𝘢𝘮𝘦 dance scene. The goal is to capture the upbeat atmosphere and high energy, seen in the clip, through expressionless inanimate objects.

Everything here is textured, rigged, and animated of my own. The only mesh I did not model is the Corn. I received the base model from user printable_models on Free3D, here: https://free3d.com/3d-model/ear-of-corn-yellow-v2--297631.html
The texture, rig, and animated are all done by me on this mesh.

Final Piece with clip reference.

Preliminary steps before final piece. Boxed out all of the general locations the models would be.

A closer look at some of the rigs and models.

A closer look at some of the rigs and models.